Form.
Character.
Imagination.
I'm Brice Cloyd, a 3D modeler creating expressive characters, imaginative creatures, and carefully crafted digital worlds.
Work in motion.
Modeling, texturing, lighting, and presentation.
Crafted in 3D.
Frames from my demo reel. Individual project breakdowns and thesis renders will be added as they are finalized.
These images are stills extracted from my demo reel. Dedicated project galleries, modeling breakdowns, and thesis artwork are coming soon.
Creative thinking.
Technical craft.
I'm a San Francisco-based 3D modeler completing an MFA in Animation & Visual Effects at Academy of Art University, with an emphasis in 3D Modeling.
I specialize in character, creature, and hard-surface modeling, and enjoy taking assets from reference and concept through sculpting, modeling, UVs, texturing, lighting, and final presentation.
Before pursuing 3D, I spent more than a decade as an educator in music and visual arts and worked in coaching and creative leadership. I bring that collaborative, feedback-driven approach to every project.
General 3D modeling résumé · PDF and editable Word versions
Let's make
something memorable.
Interested in collaborating, discussing an opportunity, or connecting about 3D art?
brice.cloyd@gmail.com ↗